Quick Tip: Queuing Up Skills During Global Cooldown

In Rift, one of the most annoying things for me about the combat system is the global cooldown. If you use the default settings, you have to wait until the global cooldown is complete before you can queue up your next skill. I wanted it to work more like LOTRO, where I can queue up a skill while the previous one is executing.

Turns out, I can!

  1. Go to Settings > Interface > Misc
  2. Change the Skill Queue to “Full”.

There will still be a delay between skills – that’s what the global cooldown is for, after all – but your next skill will start immediately when the global cooldown finishes.